Adam Gazzaleys work on game engines and functional plasticity has - TopicsExpress



          

Adam Gazzaleys work on game engines and functional plasticity has attracted much attention recently. For example he has used musicians from the Grateful Dead to help his work on functional brain imaging. He uses the Unity Game Engine for his work and all can use that. Whilst his applications of neural network models may be just one aspect of a much broader picture, he certainly seems to try to clean up the gaming industry, as by the non use of needless violence in his games. He has done many videos and I give an interesting sample below, which indicates how his work may clean up many peoples minds. https://youtube/watch?v=jkJLQSgdYYQ Now, we may combine his approach with a simple quiz approach of the kind which may be done on Playbuzz, example below. And you can improve the Playbuzz as I also mention. playbuzz/jonb10/which-ancient-religion-does-your-spirit-belong-to playbuzz/create Importantly, we may combine certain aspects of both pieces of work with our own research on Astral Projection. We expect to provide a summary of a small part of our work, using the Ramsauer-Townsend effect and S-Matrix theory in a paper at the Third International Science and Scientist Conference (2015) at the Buddha Hall in Kathmandu, later this year.
Posted on: Thu, 08 Jan 2015 06:38:10 +0000

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