Blog post update: “We’d created all this elaborate content in #FlashCS5, but the tool we were originally using had a very specific limitation that prevented it from loading Flash CS5 with code when working with iOS. The #ScaleformMobileSDK allowed us to use all of the Flash animations we’d already created without forcing us to embed everything into a main #SWF file,” added Santirso. “It was also much easier to integrate with native code. The game logic was written entirely in #ActionScript, and we could use the exact same code for both #iOS and #Android.”
Posted on: Thu, 18 Jul 2013 09:26:50 +0000