EXTREME Slender Man Game Rules There will be 8 pages laid out - TopicsExpress



          

EXTREME Slender Man Game Rules There will be 8 pages laid out across campus. And everybody will be in groups of two (and if we have an odd number then a single group of 3). The point of the game is for you to find all of the 8 pages within one hour, but all the while Slenderman will be following the groups and trying to “kill them” or otherwise have them lose the game. Slendy cant move while the flashlight is being shined on him. But if the player has the flashlight on him for too long (ten seconds or more) they lose. In which the Slenderman must YELL “Out!” and members are expected to be honest and return to the spawning point (since they “died”) until the end of the game. Youll also lose if you stay in the same spot for an extended period of time, if Slendy gets within ten feet of you for more than five seconds, or if Slendy gets within 5 feet of you you’re out automatically. Rather than how in the original computer game, the player would pick up and keep each page they found, each group instead will have an index card to mark with a hole puncher next to each page (each hole puncher has a unique shape) to prove they found that page. Once a team has won, they must wait at the designated starting area. Once a team has lost, they must wait at designated starting area. There can be multiple winners; although only the first three teams will receive the prizes. Slender man will have to randomly draw from several pieces of paper which will have the location of where he will start in the game. This will give a fair advantage to players. Every ten minutes a sound is alarmed (air horns probably) and Slenderman is allowed to sprint/run after his victims for up to one minute from signal of alarm. (In which another alarm shall be sounded to signal the end of the Slenderman rampage.) The flashlight rules still apply to Slenderman, but the victims must be very quick on their feet and quick witted to get as far away from them as possible within those 10 seconds of flashlight safety. Six times the Slenderman rampage will occur throughout the one-hour game. There is a BONUS page in a very difficult location. Anybody who finds the BONUS page in addition to the eight pages will win the bonus prize. But if any of the first three teams who found all eight pages decide to take the risk and look for the BONUS page. Their winning may be forfeit if Slenderman catches them. Participants are asked to bring their own flashlights, only a small amount of flashlights are provided from the game - so not everyone would have one.
Posted on: Wed, 19 Mar 2014 22:46:52 +0000

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