Hello everyone, Ive just finished to rewrite a grass engine for - TopicsExpress



          

Hello everyone, Ive just finished to rewrite a grass engine for Unity for our game Edge Of Eternity just in time for #screenshotsaturday (i know its not a screenshot but its hard to illustrate that with a screenshot :p) We were unhappy with default grass handling of Unity (lack of shadows, physic, etc ...) and then i started to work on that. Id like to have feedbacks on that, thanks ! (First part of the video is Unity default grass rendering, second part is my new system, features are listed on the video description) youtu.be/SeEePyH9iKU
Posted on: Sat, 20 Dec 2014 22:20:04 +0000

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