Ive been looking forward to this one. Downtime, and - TopicsExpress



          

Ive been looking forward to this one. Downtime, and Communications! DOWNTIME Between events, the geomantic engines are dormant. Some shapers perceive no time as having passed at all; others have years to enjoy wild adventures in a world that shifts to meet their expectations. You may write fiction about your characters exploits between events, and we will set up a community for the purpose. All of these tales are canon - they actually happen to your character. We will pluck details from them to create news for the next event, and inform how we brief our Petitioners. There are a few principles to bear in mind when writing fiction: 1. At the end of each event, a list of all Territories and the Qualities they contain will be posted up to the wiki. Territories, Qualities, and other mechanical game elements cannot be created or destroyed through fiction. Other shapers can never be physically harmed in fiction except by their players consent. 2. If another character posts fiction that contradicts yours, *both happen*. The effect of Dissonance means that causality will fracture, and each player can choose which version of events they have perceived. To avoid this, we recommend checking with other players if you want to write fiction involving them (or their Territories). 3. While shapers can readily navigate the shifting wilderness between Territories, the mortal denizens of the Outworld cannot: they seem to get lost, perish, or disappear with uncanny reliability. Your fiction may not feature any kind of migration, invasion, or other movement of mortals between Territories. COMMUNICATIONS It is our view that IC correspondence between events serves to actively enrich the game. We encourage people to communicate and coordinate freely, whether that be via letter, email, internet forum, or mini-event. It is trivial for shapers to re-establish a parallel for the Aethernet of the Homeworld, so these media can be considered IC. If you would like to run a small event for your realm, please let us know - we may send crew to attend as Petitioners or Envoys. We would ask that all appropriate communication is done IC, as doing so OC makes the game feel less like a contest of great ambitions and more like a chess match. The contents of the advanced shaping lists are the only secret element of the game, and it is against the rules to divulge these OC. There is a tendency for players to get overexcited and enthuse OC about sensitive IC information (such as events or plans), or encourage others to do so. This reduces the scope for subterfuge in the game, and blurs the IC/OC divide in decision-making. To address this, we would like to take a slightly novel approach: It is expressly acceptable to lie to (or otherwise deceive) other players OC about sensitive information. This is considered part of the social contract for players, who must not expect their peers to be honest with them. This is to ensure that information obtained this way cannot be trusted. (Image: Cristi Balanescu)
Posted on: Thu, 31 Jul 2014 11:06:41 +0000

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