KIHON-IPPON KUMITE ~ TO START A MATCH OR EVENT When called, the - TopicsExpress



          

KIHON-IPPON KUMITE ~ TO START A MATCH OR EVENT When called, the 2 selected competitors move forward to their designated starting positions and bow to each other. The Head Judge starts the match with the vocal commandb: egino r Hajil17e. Note: Red side always starts first. Then, the attacks alternate 1. 2. between each side. ATTACKING TECHNIQUES 1. Punch to the face or Jodan Oi-Zuki - aiming for either just below the nose and in this particular situation, as well for the lower part of the chin. 2. Punch to the stomach or Chudan Oi-Zuki - aiming for the solar plexus. 3. Front kick to the stomach or Chudan Mae-Geri - using the back leg, aiming for the solar plexus. Note: The above techniques are done with the right hand and the right foot. If there is a draw, the above techniques are repeated but with the left hand and the left foot. 4. There must be appropriate distance to attack. The attacking competitor steps the leg back and forms a downward block or Gedan- Barai Each attack must be clearly announcedb efore execution. Note: For the execution of front kick or Mae-Ger/: both arms are extended and kept on each side of the body. 5. After the completiono r an attack and defense sequence,b oth competitors simultaneously return to the natural position or Shizenta/: The attacking competitor takes a step back to return to the natural
Posted on: Thu, 06 Nov 2014 13:23:21 +0000

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