More card effects More card effects for today, as - TopicsExpress



          

More card effects More card effects for today, as promised. Firebreathing: Firstly, this is not an actual ability’s name. This is just a common name to indicate the ability that allow the player to spend any amount of mana to temporary boosting up the creature’s power by 1 for mana spending this way. This ability usually appears in the form of “(The cost) This creature get +1/0 until end of turn”. This ability usually appears in Red, especially the dragons. Another similar ability is called “Shade bump” appears in Black, which allow the player to using Black mana to pump up both power and toughness by 1 until end of turn. “Firebreathing” is also the name of a card. First Strike: Normally, when two creatures clash, they hit simultaneously. However, a creature with First strike will assign damage before the other does. Hit will be able to deal lethal damage to its opponent before it has a chance to hit back. However, if two creatures with First Strike fight each other, both effect will cancel out and damage will be deal normally. This ability is really useful for creature with high power but low toughness to defeat enemy’s creatures and protect its ass. First Strike usually appears in Red and White. Double Strike: Creature with Double Strike deal both First Strike damage and normal damage. In short, it deals damage twice, the damage is double. A 2/2 creature with Double Strike would deal 6 damage when attacking. Double Strike also appears in White and Red. Flash: Under normal circumstance, creatures can only be casted during your main phase, as sorcery. A creature with Flash can be casted with instant speed, at any time. Flash also appear in artifact and enchantment. Flash usually appears in Green, Blue and White. Flying: Logically, creature with Flying can only be blocked by creatures with Flying or Reach. On the other hand, creatures with Flying can block other creatures normally. “Flying” is one of the oldest invasion ability, which make a creature becomes harder to block. All colors get Flying, except Green. White and Blue get the most of them.
Posted on: Tue, 20 Aug 2013 15:54:22 +0000

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