One thing that annoys me when I look at a beautiful, well-done, - TopicsExpress



          

One thing that annoys me when I look at a beautiful, well-done, non-linear map is when the person who designed it placed a secret door at just the wrong spot, thereby breaking its flow, rendering it potentially linear if the party doesnt spot it. There are exceptions, but when youre doing your best to come up with a cool maze with varying game play, its like adding just the wrong condiment at just the wrong time to a dish that would have been awesome otherwise. It frustrates me.
Posted on: Thu, 15 May 2014 17:17:05 +0000

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