Patch 2.7: The Frozen Frontier NEW Awesomenaut:The Scoop of - TopicsExpress



          

Patch 2.7: The Frozen Frontier NEW Awesomenaut:The Scoop of justice! Scoop, is a brave Gelati knight. The Gelati are brilliant craftsmen famous for their delicious Castle Ice Cream. The gelatinous knights gather snow and ice from different planets and mix them with sweet candies and fruits. Although cocoa trees havent been seen for ages and they are thought to be extinct, the Gelati see it as their holy duty to find a real piece of chocolate and create the ultimate flavour of ice cream: stracciatella. Scoop was assigned by the lords of his house to aid the Awesomenauts in protecting the universe from the new Omicron threat. Scoop’s skills are as following: Wrapping of justice Wrap yourself in healing bindings which heal you and damage your enemies. Frozen hammer Throw out a hammer of ice that snares multiple enemies. The longer it flies, the more damage you deal and the longer the snare lasts. Sword strike Alternate between a direct stab and a sweeping cleave attack that heals you. Recently we managed to reach the kickstarter stretch goal containing the level editor for Awesomenauts! To celebrate this huge achievement, we at Ronimo have decide to make the 6th Starstorm naut Scoop a free character available to everyone with the base game. Also we’re still working on the 5th Starstorm-naut and you will hear more about her soon! NEW: Damage multiplied by 10! We multiplied all the damage numbers by 10. Apart from Clunks hitting badass numbers like 1000, this decision was made so we could do more fine balance changes. When an attack hits 2 per second and we want to nerf it, it would be nerfed by half. Now we can nerf things with 10-100% Rewards for kills The reward for killing someone felt too weak for us, we increased the bonus amount for a killing blow from 30 to 50. Also killing someone with a killing spree now gives you a bonus 50 solar instead of 20. Also the player dying now loses 50 Solar. Removal of solar items Some Solar items have been removed from the game because they felt unfair and didn’t require the player to play the game like they should be playing. Items replaced are: Flashy Glasses, Solar Magnet and Solar Tree. Read more at the specific upgrade note. General -Most bots have been updated with various fixes and improvements. Most notably, fixed that Ted McPain did not shoot at all on the lowest difficulties. Bots are created and maintained by community members. Please report any issues with these bots directly in their topics. -Shop music now starts at a random position in the song for more variation -Fixed a bug where triple kills didn’t work in profile screen -The game now communicates to Nvidia Optimus that the Nvidia videocard should be used instead of the slow onboard Intel graphics chip. This only applies to laptops with Nvidia Optimus and should result in much better framerate for users who had not set this by hand. If desired you can overwrite this using the Optimus settings. -Turrets will now hit droids instead of Nauts when they are bunched in front of a turret. You can still tank the damage of the turret but you need to actively walk into a turret to do this. -Minimum respawn time increased by 5s (8s total now) -Maximum respawn time reduced by 5s (25s total now) -Droids will now move faster AI modding -Modders can now make bots for Team DeathMatch. Just turn modded AIs on to load any available bots in a Team DeathMatch game. Turn on “Allow same Naut on team” to prevent normal bots from also spawning this way. -Host migration now won’t happen automatically any more if modded bots are enabled in Custom Games. Host migration will still happen if the host actually leaves. Modded bots are not migrated correctly so this fixes issues with those matches breaking if a slow host was automatically migrated during gameplay. -Counters, booleans and messages are no longer case sensitive, so for example “myCounter” is now the same thing as “mycounter”. -Fixed that if the canPayUpgrade block was true, it elso executed the false part. This also made it never work in AND and OR blocks. Network -Tweaked throttling and turned it back on. It turns out that the number of network errors increased significantly when we turned throttling off, so we are putting it back in. (Throttling is that Awesomenauts temporarily sends less if a player’s connections cannot handle the bandwidth.) Solar Tree ”We removed the Solar Tree from the game as it was rewarding players for doing nothing, the new item Zork’s Barrier Subscription opens alot of decision making and build variety. Players can for example buy Zork’s Barrier Subscription to come back in the game or combine it with some heavy burst team and all claim the shield before some final battle.” -Solar Tree, is removed from the game -Zork’s Barrier Subrscription, is added to the game -Zork’s Barrier Subrscription, gain a shield of +150 each stage, every time you are in the Shop Area -Zork’s Barrier Subscription, costs 140 Solar per stage -Zork’s Barrier Subscription, has 2 stages Leon “What we tried to do with Leon is amplify his dueling potential while removing some of his “All Round” powers. Now tongue deals less damage against droids and his Chainsaw no longer works on droids and towers, Leon has to think about his build and playstyle. While staying an excellent Assassin.” -Solar Magnet is replaced by Spectacles magnet piercing -Spectacles Magnet, price increased from 60 to 190 Solar -Spectacles Magnet, blinds enemy Awesomenauts on hit -Blow Up Doll, damage against turrets increased from 20% to 50% -Chainsaw Addon, damage now only works against enemy Awesomenauts -Cloaking Skin, can no longer be used while in stealth -Clover of Honour, price increased from 165 to 200 Solar -Spiked Tongue Piercing, extra damage is now only against Awesomenauts -Morning Star Piercing, extra damage is now only against Awesomenauts Raelynn ”Raelynn is one of the characters that didn’t cost a lot of effort but was always strong in the midgame. We are giving her more of a roll decision, she could be a pusher or fighter. Giving the players the choice to play her the way they want. We reduced some prices since she can no longer get solar from Flashy Glasses” -Flashy Glasses, now adds 600 extra damage against droids to the next shot within 10s after hitting an enemy with snipe -Flashy Glasses, increased the price from 50 to 135 Solar -Pump rifle, reduced the price from 200 to 175 Solar per stage -Laserpointer, reduced the price from 160 to 140 Solar -HC-Bomb, reduced the price from 215 to 200 Solar -1.21 Gigawatt Battery, reduced the price from 190 to 160 Solar -Fixed an issue where Higgs Grenade’s tooltip said it increases the height by +1 while it increases by +2 per stage -Pump Rifle, extra damage is now only against Awesomenauts Lonestar -Cattle Rebooter, price reduced from 185 to 160 Solar -Techno Viking Helmet, extra damage is now only against Awesomenauts Froggy G -Hydro Splash, extra damage is now only against Awesomenauts -Hydro Smash, extra damage is now only against Awesomenauts -Boom Box, extra damage is now only against Awesomenauts -Twister Tweeters, extra damage is now only against Awesomenauts -Fixed an issue where Mutant Worms gave too much attack speed -Bio Fuel Cells, now has 3 stages -Bio Fuel Cells, price reduced from 130 to 90 Solar per stage -Bio Fuel Cells, reduced duration 0.6 to 0.4 seconds per stage -Boom Box, price reduced from 220 to 200 Solar -Twister Tweeters, price increased from 185 to 210 Solar Voltar -Fixed an issue where Voltar couldn’t heal when standing against the wall -Suicide Drones, tooltip now clarifies that you can shoot your drones that get spawned by Voltar -Voltar’s, health is reduced from 1350 to 1200 -Energy Drink, no longer increases the longevity of the healbot -Energy Drink, price is reduced from 205 to 170 Solar per stage -Healbot, heals is increased from 40 to 55 health per second -Healbot, cooldown is increased from 14 to 17 seconds -Healbot, duration is increased from 6 to 7 seconds -Weaponised Hull, extra damage now only applies against Awesomenauts Yuri -Laser, damage against turrets is increased from 40% to 50% -Fixed an issue where Instant Charge Battery gave too much attack speed -Giant Monocle, price increased from 160 to 180 Solar -Uranium Spikes, extra damage is now only against Awesomenauts -Titanium Spikes, extra damage is now only against Awesomenauts Genji -Fixed an issue where The Last Pieridae Transformae would spawn droids if you shoot near droids but miss them -Bronco Yeast, now has 3 stages -Bronco Yeast, price reduced from 155 to 130 Solar per stage Penny -Penny, her base health is increased from 1200 to 1250 -Fixed an issue where Penny could heal full with full charges twice by using a combination of Herring Snack Badge and Zurian Mechanic -Claw, damage against turret is increased from 80% to 100% -Energy Pulse, now deals 100 damage per charge Swiggings -Fixed an issue where Krill Biscuit’s tooltip said 1 / 2 -Anchor swing, damage against turrets is decreased from 75% to 50% -Ink Shot damage, against turrets is increased from 75% to 100% -Blue Heart Medal, extra damage is now only against Awesomenauts Gnaw -Fixed an issue where Chattering Teeth gave too much attack speed -Fixed an issue where Flex Neck gave too much attack speed -Rotten Teeth, damage is reduced from 100 to 75 per stage -Rotten Teeth, price is reduced from 230 to 210 Solar per stage -Spike Slime, extra damage is now only against Awesomenauts -Corrosive Spores, extra damage is now only against Awesomenauts -Wild Growth, extra damage is now only against Awesomenauts Coco -Shock, damage is increased against turrets from 80% to 100% -Fixed an issue where Blaze was cancelled if you detonated Ball Lightning with the Heavenly Fire upgrade active -Voltage Amplifier, extra damage is now only against Awesomenauts Ted Mc Pain -Machine gun, damage against turrets is increased from 75% to 100% -Shotgun, damage against turrets is reduced from 60% to 50% -Wheelbarrow with Ammo, extra damage is now only against Awesomenauts Clunk -Missiles, damage against turrets is increased from 75% to 100% -Power Converter, heal over time increased from 150 to 200 health per stage -Thermonuclear Cleaner, extra damage is now only against Awesomenauts Ayla -Rubberband Ball, tooltip now displays Movement Duration instead of Duration, to clarify what time is bound to what effect -Ion Blowtorchs, tooltip now explains you deal extra damage if enemy Awesomenauts with 40% health or less are close, instead of saying wounded Awesomenauts -Angry Drawings, extra damage is now only against Awesomenauts Derpl -Hydrocollision Lava Lamp, extra damage is now only against Awesomenauts Vinnie & Spike -Fixed an issue where Mammoth Socks with Holes didn’t give the described 2.5s of stealth -Bag Full of Fish, extra damage is now only against Awesomenauts -Chrome File, extra damage is now only against Awesomenauts Sentry -Disguise Moustache, extra damage is now only against Awesomenauts Skree -Alien hula girl, slowtime increased from 0.5s to 1s -Alien hula girl, slowpower increased from 12,5% to 15% per stage -Steeldrum, extra damage is now only against Awesomenauts Sorona -Fixed an issue with the jump pads not being equal Aguillon -Fixed an issue where you wouldnt be pushed out of the droid spawning area at blue side AI Station 205 -Fixed an issue where droids walked to the wrong lanes Bot AI -Bots now give the same amount of Solar as players Melee Droids -Melee Droids starting health, is increased from 700 to 800 -Melee Droids now deal half damage against droids Flying Droids -Flying Droids, now turn the way they shoot -Flying Droids now deal half damage against droids Turrets -First Turrets, health is increased from 7000 to 9000 health -Second Turrets, heal is increased from 13000 to 14000 health
Posted on: Fri, 26 Sep 2014 17:49:11 +0000

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