Programmers time guidebook rule #3: Nothing is impossible until - TopicsExpress



          

Programmers time guidebook rule #3: Nothing is impossible until someones says something containing cant you. Examples include: Why cant we put that model into this [piece of software]? Industry veterans will often tell you that this phrase is used in conjunction with rules #1 and #2 such as: Why cant we just deploy in WebGL? It seems like its only a small step. translation: now a 10 step process with each step taking 1 hour, and its now impossible.
Posted on: Tue, 25 Nov 2014 23:40:13 +0000

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