Reposted from a message I sent Brian so that I could get everyones - TopicsExpress



          

Reposted from a message I sent Brian so that I could get everyones 2 cents on this. Now remember, Im running Orks, and I find this to be my opinion on income and territories. So I was looking at my list n working on everything n it made me think of something. I disagree with the every gang gets territory house rule. Just from the facet of it makes sense for hive gangs because they have unreliable sources of income, scavenging scrap, having like a home town settlement n what not. But by those same rules, Im not going to take my inquisitor n his retinue down to our local gambling den to make profits! The whole reason the imperial n alien factions have a diff means of income because they either have: A. A regular income, like Imperial Guardsmen or any of the Ordos factions, and should therefore be having the base or the imperium, or (in your case) the convent provides your maintenance and equipment n you shouldnt be generating revenue from things like guilder contacts or green hivers. Or B. Are aliens. And therefore def should not be holding territory in a hive. An elder pirate group would not be making deals with with the planetary inhabitants, and even if they would, there would hafta be SOME random humans that would be calling the space cops when they see dark elder troops buying grenades at the local general store. As well as it makes supply purposes make a lot more sense, while it makes sense that a hive gang will find a random shmuck that just wants to join your gang cuz violence is cool n all, my orks are not gonna roll up into a settlement n a random grot runs out asking to come with the Boyz. As well as its obviously not a settlement of orks on an imperial planet for obvious reasons. I think that the detriment of having gangs like Ordos, Aliens, or Imperium is that replacements and recruits are not readily available. As well as the lower income is to account for further supply lines and more difficult replenishment of resources, as well as to be a balance against lesser gangs. I think that house rule should be rescinded, or at the very least, make faction specific home base territories that we would only have a single one of. Otherwise with the same income as regular gangs, alien or imperial or chaos gangs have the ability to replenish their super soldiers or robots or aliens at the same pace that the regular humans who live on a planet populated by other regular humans is able to replenish losses. On a flavor level it doesnt fit, and over the course of an entire campaign, I think that it is unbalanced and will cause standard Necro gangs to be extremely outclassed, because their only real advantage over the inquisimunda gangs is that they generate a large income and the bodies on the roster are relatively cheap. If my strong, extremely tough orks or your power armored, bolter wielding warrior women who are very well trained over the course of many months are able to be funded at the same rate as the regular humans who are literally swarming over this world, why should I ever play human gangers? Ever?
Posted on: Mon, 17 Nov 2014 01:24:32 +0000

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