Scouting potential interest in an Exalted World Builders game. - TopicsExpress



          

Scouting potential interest in an Exalted World Builders game. Each player develops not just a character but a nation, fully fleshing out what their nation is and how your acting characters fit into it. Each player will also have 1 Exalt who is the leader of that nation in some fashion whether they are in direct power depends on the player, the character, and the mechanics. I want sort of an Exalted Game of Thrones thing. Any player may choose to be a Solar or Dragon-Blooded exalted. All other exalt types (Abyssal, Alchemical, Fair Folk, Infernal, Sidereal, Lunar) will be limited to 1 player of that type. Major Mechanical change is that Allies now act as Agent characters, these are secondary PCs for the player, to allow for extra political affairs. Game of Thrones reference again, Margery being the primary actor for house Tyrell with Loris and Olenna being her allies. While major characters, they act mostly as agent to Margery even if in less than positive ways. This will give players the chance to play multiple characters, and even conspire against themselves. This makes character development important and gives the player diversity of experience. Dragon Blooded may have Dragon Blooded allies, but any other exalt must only have mortal heroes. Dragon Blooded are many in all parts of the world but the same is not true of other exalts. Through an act of divine grace (Or maybe because the ST doesnt want to deal with that) Dragon-Blooded have yet to fall in league with the feared anathema. Allies can be from other nations or living as part of other nations with ST permission and permissions of the player who controls that nation. This gives opportunity for politicing and such like I as the story teller will be playing the Realm and the Immaculate Order. These organizations are independent mind you, but closely tied to one another. But even more it means I am playing mostly Dragon Blooded. The story will hopefully be mostly generated by player character interactions.
Posted on: Sat, 28 Jun 2014 08:40:22 +0000

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