Sibling rivalries, family drama, avenging the fallen - all stories - TopicsExpress



          

Sibling rivalries, family drama, avenging the fallen - all stories commonly touched on in games like Tekken, but never given the opportunity to truly grow into substantial tales for the casual fighting game consumer to gravitate to. Hardcore players can be counted on to buy the next iteration in a series, but it’s the promise of an engaging plot with interesting characters that baits people who don’t know anything about 40% mid-screen, no-meter Scorpion combos, but still think, “Hell, ninjas are pretty cool.” Fighting game storylines are often laughable - tales that only franchise diehards followed. Sure, you could get a personalized ending for each character after beating the Arcade Mode, but there was only ever one true ending. The cast of characters all were interconnected in some convoluted way, but their relationships were never sufficiently explained. Both Mortal Kombat 9 and Injustice: Gods Among Us solved this problem by adding an honest-to-goodness story mode. By telling a cohesive narrative through multiple chapters, with playtime divided amongst a healthy sampling of combatants, both of NetherRealm’s titles found a way to make it all make sense. ALL my Project Royale X characters have their own story..they are the tritagonist for the game and cartoon.
Posted on: Tue, 01 Jul 2014 03:20:56 +0000

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