Skill Balance Alchemist 1.Injector (PVE/PVP)Dark - TopicsExpress



          

Skill Balance Alchemist 1.Injector (PVE/PVP)Dark Element。Now invulnerable while rushing forward (PVE)Effect of healing removed. Now increases attack speed and movement speed of nearby party members. 2.Disease (PVE/PVP)Effect of Disease changed to Poison 3.Poison Break (PVE) Damage increase from usage of bubbles increased, Range is increased 4.Mixed Infection (PVE) Changed to used bubbles, ranged increased (PVP) This skill no longer grants bubbles. 5.Poison Pool (PVE)Now able to use dodge while channeling (Seriously?) 6.Poison Charging (PVE)Board damage increase 7.Summon SLime (PVE/PVP)Changed slimes sequence of attacks and AI. Slime will use more useful attacks now! Physician 1.InjectorEX (PVE)Increased ranged in comparison to previous effect. Now adds final damage for allies (PVP)Adds effect to heal the caster, Removed effect that heals allies. 2.Disease EX (PVE)Added disease effect, increased duration. Disease effect will grant increased range to certain skills. 3.Heal Shower (PVE) Reduced cooldown. Reduced number of debuffs removed 4.Love Virus (PVE) Added increased physical damage debuff (rumored to be 65%). Increased duration 5. Chemical Harmony (PVE) Added effect: On hit of injector, decreases injectors CD. Increase amount of bubbles gained from injector (PVP) Increased amount of bubbles gained from injector. End of Physician Skill Balance, waiting for Guardians Paladin 1. Divine Ascension (PVE) Consumes one bubble on use. Cooldown changed to 2secs. Increased attack range 2. Divine Vengeance (PVE) Consumes one bubble on use. Cooldown changed to 2secs. Increased attack range 3. Elemental Aura (PVE/PVP) Changed to increase Fire, Ice and Light attack 4. Conviction Aura (PVE/PVP) Changed to increase Fire, Ice and Light Defense. 5.Stance of Faith (PVE/PVP) Generates 5 bubbles on cast. Guardian 1. Stance of Faith EX (PVE/PVP) On cast, generate 10 bubble (PVE) While using this skill, can use Divine Ascension and Divine Vengeance without usual conditions and limits 2. Guardian Force (PVE) Cooldown changed to 5 seconds 3. Justice Crash (PVE/PVP) Light Element. (PVE) Increased AOE. 4. Divine Punishement EX (PVE) Increased movement speed while active. Increased damage to surrounding enemies. Other skill balance: Bringer, bringer cats. (details later)
Posted on: Tue, 23 Sep 2014 13:01:24 +0000

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