So first game last night - shattered sword pally and black diamond - TopicsExpress



          

So first game last night - shattered sword pally and black diamond demo set against each other. We played with some crystal terrain spread out for random terrain and a few multi leveled large buildings to stop it jet being a shooting bloodfest. There was nothing about the game Id say I didnt like. The Esper deck and ready queue make the game very unique and will be an interesting learning curve at the larger points. The early game was movement with spatterings of combat but towards the end I found it become very much move and objective interaction based. I think this would depend on your objectives I had carnage and the sabotage one so killed early for my points then just had to sabotage. Where as my brothers needed him to transport markers off the table which put him at a disadvantage as I could interfere with his scenarios more then he could with mine. I think I can understand the idle and ready queue more at the larger games which youll want units that are just objective blockers that dont do much throughout most of the game except for make it hard for the enemy to interact with the objective. We are hoping for more games on Wednesday to get more of an idea. It is definitely an interesting and unique game though which is great.
Posted on: Sat, 16 Aug 2014 07:59:40 +0000

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