The Moon Landing, did it actually happened? 25th September - TopicsExpress



          

The Moon Landing, did it actually happened? 25th September 2014. (Posted & compiled by Rique Seraphico). 01 - Chinese Lunar Rover Finds No Evidence Of American Moon Landings. Source Link: lightworker29501/2014/09/25/chinese-lunar-rover-finds-no-evidence-of-american-moon-landings/ Light Worker 29501: Could this be why Nvidia is trying so hard to prove that NASA really did go to the moon? (Beijing) Top officials of the Chinese Space Program have come out this morning and expressed their feelings that the American moon landings “were a complete hoax” reports the Beijing Daily Express. 200 high-ranking officials from the Chinese Space Program have signed a petition asking explanations from the American government and the release of classified NASA information concerning the American moon landings that would prove to the World that the moon landings were not an elaborately orchestrated hoax to fool the World about America’s space program capabilities. These allegations have come up through recent analysis of pictures taken from the Chinese moon rover that allegedly found no traces of the American moon landings existing on the moon. Pictures taken from Yutu, the Chinese moon rover, that has landed on the moon in 2013, allegedly shows no proof whatsoever of the American moon landings ever happening. World renowned Russian nuclear engineer Yury Ignatyevich Mukhin has also signed the petition as well as a dozen other top Russian engineers and ex-KGB agents claiming the Russian Government “had always been aware of the situation since the early 1970’s” These recent discoveries could strangely give credence to conspiracy theorists whom have claimed for decades that America had never gone to the moon but that the American moon landings were but an elaborate hoax to foul Russia into the space race and eventually, the nuclear arms race, with the purpose of ruining Russia, much like the financing of the Mujahideen forces during the soviet Afghanistan war successfully achieved. ___________________________________________ 02 - NVIDIAs new GPU proves moon landing truthers wrong GAME24: Debunking Lunar Landing Conspiracies with Maxwell and VXGI. (19.09.14). Video Link: youtu.be/O9y_AVYMEUs Explore the truth behind the iconic Buzz Aldrin moon landing photo. See how modern graphics innovations can shed new light on a 35-year-old conspiracy theory. Learn more about Maxwell, the new GPU architecture powering the GeForce GTX 980 and GTX 970: nvda.ly/BI40j Despite overwhelming evidence to the contrary, there still exist some people on planet Earth who believe its the only celestial body humanity has ever walked upon. Youve heard it before -- the moon landing was a hoax, a mere TV drama produced by Stanley Kubrick presented as fact to dupe the Soviet Union into giving up the space race. This deliciously ludicrous conspiracy theory has been debunked countless times, but now its advocates have one more refutation to deny: NVIDIAs Voxel Global Illumination tech demo. Its a GPU-powered recreation of the Apollo 11 landing site that uses dynamic lighting technology to address common claims of moon-deniers, and its pretty neat. Mark Daly, NVIDIAs senior director of content development told Engadget its Apollo 11 demo was created as an answer to Sponza -- a popular global illumination model frequently used in by the academic crowd. Its a good model, he says, but its not very interesting to watch. Jen-Hsun [Huang], our CEO, looked at it and said Isnt there something better? Anyway, one of our research engineers happened to put this slide up of Buzz Aldrin on the moon in a meeting and said this speaks global illumination to me because of all the hoaxers and deniers of the moon landing. Conspiracy theorists say that Aldrin simply couldnt have been lit up the way he is in the picture. NVIDIA took it as a challenge. NVIDIA chose to create a 3D rendition of a photograph showing Buzz Aldrin descending a ladder to the moons surface. Folks that insist the landing was a hoax claim that without the light-diffusing effect of an atmosphere, the shadow of the lander should cast Aldrin in almost complete darkness. You can explain it, Daly says, and say light bounces around even on the moon... or you can show it. We decided to take the approach to show it, but it turns out that its not that easy -- there isnt a lot of light on [Aldrin]. Dalys challenge was not in placing lights around a computer simulated scene of the Apollo 11 landing, but in using NVIDAs Voxel Global Illumination to make a single light source, the simulated sun, correctly reflect off of every material in the scene. To do this, he had to research the materials of NASAs lander, the brightness of our local star and even the reflectivity of the moons surface. It turns out there is a lot of information about the astronomical bodies floating out there in space, he explains. Starting with the sun. The sun itself is 128,500 lux -- thats lumens per square meter - but it turns out the moon is a crappy reflector of light. Daly discovered that the moon is only 12-percent reflective, and absorbs most of the sunlight hitting it. On the other hand, 12-percent of 128,500 lux is quite a lot. Its the equivalent to ten 100-watt lightbulbs per square meter of light bouncing off the moon. More than enough make Aldrin visible under the landers shadow. While this exercise showed that the moon was reflective enough to highlight Aldrin, something was still wrong. Daly noticed that the astronauts side wasnt lit the same in NVIDIAs simulation as it was in NASAs photograph, but he wasnt sure why. A couple of people really into the moon landing told me, by the way, you should take into account Neil Armstrong and the light coming off of him. At first I was like, yeah, whatever -- the sun is doing all the work -- something the size of a guy in a space suit isnt going to contribute much light. He quickly learned his assumption was wrong: the material on the outside of the astronauts suits is 85-percent reflective. Sure enough, we put him in there, adjusted the reflectivity of his suit, put him in the position where the camera would be... and it contributed another 10% or so of light to the side of Buzz Aldrin. Daly found that his own doubt mirrored the claims of some landing-deniers. Some claim that because Aldrin is in shadow, there would need to be some sort of auxiliary lighting behind the camera; supposed proof that the image was taken in a studio. As it turns out, yes! Theyre right -- there was a light there, it was the sun reflecting off of Neil Armstrongs suit. I really didnt believe it would contribute that much. Its the dynamic nature of Voxel Global Illumination that allows NVIDIA to poke fun at these hoax claims: the entire scene renders light reflection on the fly, based solely on the illumination provided by the simulated sun. We learned a heck of a lot about how all these materials reflect light and put them into the material descriptions, the BRDF (bidirectional reflectance distribution function), Daly said, explaining how developers create a VXGI lighting environment. The VXGI weve integrated into Unreal Engine 4reads all those materials youve given it and, based on the reflectivity of those materials, constructs a lighting module. Its a lot of work to set up, but it makes adjusting the lighteasy after the fact. NVIDIA is able to drag the sun to new positions, add new elements to the scene or even remove the moons natural reflectivity to create the false conditions moon-truthers think represent the lunar surface. This versatility allowed NVIDIA to address one more hoax-claim before our demo ended: the stars. If NASA really landed on the moon, why cant we see the stars in any of the Apollo 11 photographs? Well, thats more of a matter of film exposure than lighting trickery. Because the unfiltered sun is so ridiculously bright (128,500 lux, remember?), the astronauts cameras were set to use a small aperture, letting in only a fraction of the available light in order to keep the picture from blowing out. NVIDIA was able to simulate this too, and widened the virtual cameras aperture to reveal the demos simulated stars. It worked, but at the expense of the cameras true subject matter: Aldrins descent to the lunar surface became a blown out, over-exposed mess. Science has been able to debunk these moon hoax theories for decades, but its nice to see a simulation that can help illustrate those explanations in real time. Better still, Daly says NVIDIA is currently building a consumer UI for the demo, and will release it to the public sometime in the next several weeks. Its also a project that has become important to him. Because I got to see a lot of this live when I was a kid, it has a special meaning to me. I know in Apollo 1 three men died, and other men risked their lives to get into these crazy contraptions to actually do this. Its kind of offensive to me when people say this didnt happen, he explains. I want to show that it really happened and these people risked their lives. They actually did go to the moon.
Posted on: Fri, 26 Sep 2014 07:53:38 +0000

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