Today we’re announcing the close of Chroma’s “early alpha” - TopicsExpress



          

Today we’re announcing the close of Chroma’s “early alpha” phase. We’ve learned a ton from players engaging with what we all think is a really cool concept. The team’s now going through the play data of the past few weeks, and then heading back into the game development mines to figure out their next move. This is the first time Harmonix has ever done a public alpha on very early gameplay prototypes, and the experience has been wonderful all around. The feedback from the outstanding alpha players was amazing and we’re truly in your debt. It’s been really inspiring to have constructive criticism and optimistic support from an invested community. Similarly, working with the amazing developers at Hidden Path Entertainment has been a wonderfully fruitful collaboration. They are so great at what they do, and they have our endless respect and thanks for their contribution to Chroma. Based on the terrific feedback we got from all of you in the community, as well as our own analysis, we have concluded that Chroma will need some substantial retooling to be the game we want it to be. We remain passionately committed to the high-level vision, and we think there are some very successful mechanics and systems in the existing build. The team has, in fact, already started prototyping new directions for the game based on those successful mechanics. We look forward to sharing with you down the line, as Chroma evolves in new directions.
Posted on: Tue, 10 Jun 2014 16:11:21 +0000

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