Version 0.02 Changelog (Saved games from 0.01 won’t work with - TopicsExpress



          

Version 0.02 Changelog (Saved games from 0.01 won’t work with this version) New features and gameplay tweaks: - Sharks - Simple raft now buildable via book (No Sail yet!) - Walls can now snap to form floors and roofs (experimental, can defy gravity) - New suprise item added to yacht - When being knocked out for first time you will now wake up in a random cave - Lowered fall damage amount - Birds can be killed with fire - Stamina recharge now takes longer - You can now block attacks with the red plane axe by holding down right mouse button - Timmy taken scene a little more dramatic, better lighting, sparks - Lowered intensity and range of fire light - Lowered health on turtle - Improved fish movement - Increased range of lighter - Enemies will drag downed friends out of danger again - Females will sometimes freak out at dying family members Performance: - Improved load times - Reduced stutter - Overall performance increases - Big memory optimizations, should help crashing on some pc’s - Improved cave wall memory usage - Dropped sticks and rocks are now pooled and shouldn’t increase memory over time - Optimized hud rendering (10% faster on cpu) World: - Improved lake water swim zones - Ocean swim zones now correctly rise and fall with tide - Underwater visuals improved - Improved terrain in some areas, reduced lumpiness in rocky area, fixed issues with caves poking through terrain - Fixed super deep ponds that could kill players by falling into them - Small old boat collision added - Plane exterior collision added - Improved balance on some grass textures (less bright) - Lowered top heavy pine tree to be easier to cut - Lots of small material/texture tweaks - Sunset/sunrise made brighter - Beach cave entrances made bigger and easier to enter - Improved world collision in some areas - Improved low resolution mountain textures - Improved terrain rendering and missing specular - Improved cave lighting and details (caves 4,5) Bugs: - Fixed countdown timer not taking different time zones into account - Fixed some spelling mistakes in tutorials and in survival book - Fixed shelter on fire spawning infinite logs - Fixed bug where day count was 1 more than it should be - Fixed issue where sticks,rocks and logs needed could go to -1 - Fixed not switching back to default weapon after holding lizard, rabbit or fish - fixed player not colliding with things tagged ‘Prop’ - fixed light leaking into parts of some caves - Fixed bug where you couldn’t cook multiple times on same campfire - Fixed spear being able to cut down trees - Fixed ponds flickering at certain distances - Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon) - Fixed log holder not saving logs on load/save - Fixed twinberries not having eat icon and having wrong leaf texture - Fixed bloody tables in cave not being cut out of nav mesh - Fixed lizard and rabbit skin triggers not being connected to ragdoll body - Removed extra set of teeth and eyes appearing behind Timmy - Chopping dead bodies no longer results in player flying into the air - Animals no longer spawn multiple copies if on fire - Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however) - Fixed some bushes missing vertex colors when cut - Fixed birds landing in sky, improved bird a.i. and performance
Posted on: Mon, 16 Jun 2014 01:09:50 +0000

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