i just felt like making a very watered down but still broken - TopicsExpress



          

i just felt like making a very watered down but still broken League of Legends Champion based on mah skyrim char so here goes xD base stats A.D(attack damage): 113(250 at level 18) A.P(ability power): 0 hp:780(3050 at level 18) mana: - attack speed: 0.85(1.5 at level 18) Armour:58(158 at level 18) M.Resist:55(155 at level 18) Mv.Speed:385(no change unless you buy items) Passive: Unrelenting Assault/Unparalleled Mastery/Untouchable Unrelenting Assault (20 second cooldown after using all 4 if not effect is only reduced by 5 seconds per attack you didnt use): After using a skill your next 4 basic attacks unleash a devastating combo(must unlock corresponding skill first or you will only use the ones you unlocked) Unparalleled Mastery: Choose any other champions passive before you start the game(this excludes skill passives and Passives like Tryndameres that u need a fury bar,etc) Untouchable: Champion has 25 percent chance to Reflect 100% of the damage dealt to them(30 second cooldown after activation) Unrelenting Assault 1: add your Q(first skill) to unlock Next basic attack hits your opponent so hard that it causes a crater on that location and deals 25(+25 per level maxed at level 5)+120%(+5% per level maxed at level 5) percent of your ad as physical damage in an area around you(about 50% larger the size of rivens Ki burst) and Knocking them backwards(about the same distance as rivens third smash on his Q) it also steals 15% (+2.5 percent per level maxed at level 5) of your opponents A.D for 5 seconds. Unrelenting Assault 2: add your W(second skill) to unlock Next basic attack uppercuts so violently that it causes the ground to shatter and deal 35+(35 per level maxed at level 5)+ 130% of your A.D (+5% per level maxed at level 5) of your ad as physical damage in an area(the size of Annies w) also knocking airborne all enemies caught in the attack and increasing the damage they take by 5%(+2.5 per level max at level 5). Unrelenting Assault 3: add your E(third skill) to unlock Next basic attack will cleave in an arc causing the earth to shatter from the shockwave slowing all enemies caught by 30% for 2.5 seconds Dealing 30(+30 per level maxed at level 5) + 125% of your A.D (+5% per level maxed at level 5) Applying a DoT(Damage over Time) that deals 50(+25 per level)+ 3% of their max hp(+ 0.5% per level) over 5 seconds as magical damage. Unrelenting Finale 4: add your R(4th skil or Ultimate) to unlock Final basic attack Leaps to a target(about the distance of Pantheons W) and violently spins causing the earth around you to shatter violently(has an area the size of katarinas W) and deals 150 (+50 per level maxed at level 3) + 150% of your A.D (+ 50% per level maxed at level 3) as physical damage and ignores 30% of their armour +(10% per level maxed at level 3) this attack also has a bonus 15%+(5% per level maxed at level 3) chance to critically strike and deal bonus 30% Critical Damage (+10% per level) and Knocks them Back about the distance of Xin Zhaos Ultimate and if they collide with a wall they will also be stunned for 1.5 seconds. 1st skill (Q): Dread Punisher Cooldown: 12 seconds (-0.5 seconds per level maxed at level 5 )(halved if you only did not cast the 2nd effect) Cost: nothing First cast: Throws his massive Greatsword in a straight line that will knockback any minions in its path and if it hits a champion, knocks them back dealing 25 (+25 per level maxed at level 5)+ (25% of your A.D) as physical damage and roots them for 1.5 seconds and if the enemy collides with terrain they will be instead stunned for 2 seconds and take an additional 25 (+25 per level maxed at level 5)+ (25% of your A.D) as physical damage Second Cast: Leaps to Target dealing 30 (+30 per level maxed at level 5) + (30% of your A.D) as physical damage before Spinning in a circle and dealing 50 (+50 per level maxed at level 5)+ (50% of your A.D) as physical damage to all enemies around you silencing them for 1.5 seconds and applying Mark of the Damned on enemies hit the next skill or basic attack Ignites Mark of the Damned dealing 50(+25 per level maxed at level 5) + (50% of your A.D) as physical damage Skill Passive:Unrelenting Impact Every 4th attack Deals bonus 30(+5 per level maxed at level 5) + 30% of your A.D(+5% per level maxed at level 5) as bonus Physical damage 2nd Skill(W): Phantom Rush Cooldown: 14 seconds(-1 second per level maxed at level 5) cost: nothing Dashes Forward(about the length of Vis Q Vault breaker) and Swings his blade in an arc where he is facing releasing a Massive Blueish Shockwave Dealing 35 (+25 per level maxed at level 5) + (30% of your A.D) as physical damage and Stunning all enemies caught in its path for 1.5 seconds then swiftly swings his massive blade 3 times causing shock waves that deal 15(+15 per level)+(15% of your A.D) + 1.5% of their max hp (+0.25% per level maxed at level 5) which deals double damage to champions then channels a final hit for 1 second before unleashing a Devastating Blow in an arc knocking back all champions hit for 70 (+35 per level maxed at level 5)+ (30% of your A.D) + 3% of their max hp(+0.5% per level maxed at level 5 ) Knocking them back(distance is about as far as Alistars headbutt) and stunning them another 1.5 seconds (this last hit can also proc on-hit effects). Skill Passive: Crippling Blows any skill or basic attack now increases your damage dealt on enemy by 5% (+1.25% per level) stacks up to 5 times 3rd Skill(E): Soul Break Cooldown: 10 seconds(-0.5 seconds per level) cost: nothing Upon activation Slams the ground where you are standing causing the energy in the area (about the size of nunus ultimate) to become critically unstable Dealing 50 (+30 per level maxed at level 5)+(30% of your A.D) initial damage as physical damage then burning the targets caught in the Area for 25 (+25 per level maxed at level 5) + (15% of your A.D) as magic damage for as long as they remain in the Area of Effect and Slowing enemies by 40%(+10% per level maxed at level 5) then after 2 seconds the ground erupts with pure Energy Dealing 110+(35 per level) (+60% of ad) + 3% of their max hp + (0.5% per level max at level 5) as magic damage the (affected area will linger after the eruption for an extra 5 seconds but loses its slowing effect, it will still do DoT to any enemy standing on it) Also applies grievious wounds while DoT is active Skill Passive: Flames of Atonement your attacks now unleash a blue fiery shockwave that deals bonus magic damage in an area equal to 30% of your A.D and applies a DoT that deals 10 (+5 per level maxed at level 5) + 1% (+.25% per level) of enemys hp per second for 3 seconds 4th Skill or Ultimate(R): Soul Extinction Channels for 3 seconds while Channeling you take 30%(+10% per level) less damage to all sources)and a giant Magic Circle Starts forming below your feet(AoE is the Size of Pantheons Ultimate but increases by 50% in AoE Per level maxed at level 3) Then after 3 seconds all enemies are snared in place for 2.5 seconds while you leap high into the air and the magic circle completes then after 1 second crashes violently back to earth and Triggers an extremely massive energy release by the magic circle dealing 500 True damage(+250 true damage per level max up to level 3) + 50%(+25% per level maxed at level 3) percent of your total A.D and dealing bonus 100(+50 per level max up to level 3)as true damage per champion caught in the explosion. Lv 1: Minimum damage 600 - Max Damage:1000 Lv 2: Minimum damage 900 - Max Damage 1500 Lv 3: Minimum damage 1200 - Max Damage 2000
Posted on: Wed, 03 Sep 2014 14:41:53 +0000

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