okay, after taking a few rounds on all those interesting sounding - TopicsExpress



          

okay, after taking a few rounds on all those interesting sounding racing courses in GRID Autosport, I am extremely pissed about the whole experience being f**ed up. Not only is the tuning extremely time wasting (because you have to achieve the right to move every effin slider 3 times by driving for experience points & investing the money that you made by winning those races) and therefore extremely unmotivating (since Im not even talking about motor upgrades or something that makes the car stronger, faster or whatever, Im talking just about some damn sliders that control how much front brake, rear brake, etc. you would like to have) and the single player campaign is more like drive this car for those guys, make it at least 7th place, heres your experience, your team mate crashed. sorry. - no own team, no own car, nothing. Just driving borrowed cars for strangers and experience points you cant even use online to fiddle with your cars. No, but the absolut worst invention Codemasters made in Grid2 is also on board again and kills pretty much every overtake maneuver: The punishment system. Whenever you cross the outer line of the track (or the inner) and cut the corner just a tiny little bit, you get a punishment. Which means your car is slowed down for some time. Even when its not your fault, but someone else pushed you aside or when theres so many cars on the track, that you have to drive slightly off track in that one turn, so you avoid hitting them and causing a huge crash. Gosh why do Publishers always f**k up sequels? Is it fun? All people wanted was Grid1 with some new tracks, sponsors, cars, a good online mode and team management with more than one other drivers. Put some sugar (4k-textures & effects) on it and that wouldve been enough for the fans. And no, Im not exaggerating, this punishment system is so strict, they couldve hired John Goodman to give it a voice:
Posted on: Wed, 25 Jun 2014 06:42:19 +0000

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