Today the Gnomon Workshop is thrilled to welcome Peter Zoppi to - TopicsExpress



          

Today the Gnomon Workshop is thrilled to welcome Peter Zoppi to the library with the release of Making Frankensteins Monster! Since his days as a student at the Gnomon School years ago, it has been a privilege to watch his career and talents evolve. This course provides an in-depth overview on the making of Peter Zoppi’s Frankenstein. The lecture begins with a demonstration of Peters modeling, sculpting and design process that includes Maya, Mudbox and resurfacing techniques. Peter also discusses body proportions and quick rigging in Maya for posing. With the model complete, he then moves on to look development using Mudbox to explore both high-frequency details, such as pores and wrinkles, and diffuse color maps. This then gets further developed in Maya as Peter shares his Mental Ray skin shader techniques. Once the character is near completion, Peter delves into how the environment and light set-up were approached with an emphasis on a multi render-pass set-up. The final renders are then brought into Photoshop for final compositing, color correction and post-processing. For anyone interested in high-resolution 3D character illustration techniques, this title offers invaluable insights into the workflow of an accomplished industry artist. For more information, please visit: thegnomonworkshop/store/product/1107/#.VG7cvIf9I5s
Posted on: Fri, 21 Nov 2014 06:38:13 +0000

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