Tuesday Evening PlunderNauts PVP Early-Access Update! Just a - TopicsExpress



          

Tuesday Evening PlunderNauts PVP Early-Access Update! Just a few hours ago we deployed a hot-fix to update a couple things, and we wanted to share with you what those changes were: AUTO-PROTECTION TIME FOR DEFEATED SHIPS: We have increased the amount of protection your starships get when they’re defeated. Previously, when one of your starships was defeated, that ship would be protected from further multiplayer attacks for up to 8 hours. This new update DOUBLES that to 16 hours of auto-protection. UPDATED PvP SCANNER: The game servers calculate a variety of inputs to present you with a good set of possible battles. However, the way we had the scanner tuned previously, it would display some players that were still too easy to destroy. This resulted in a lot of players having their fleet’s decimated by higher-level players. The updated PvP Scanner should do a better job of protecting players from being over-powered by high-ranked players. FURTHER IMPROVED FLEET AI: The last update we made to the AI helped your fleets win battles while you were away and helped them feel less “dumb”. But... it wasn’t enough of an improvement. Tonight’s update to the AI Fleet brains should further improve their battle-effectiveness and get closer to our goal of balancing Command vs. Fleet. Please let us know how the battles feel after tonight’s update -- we do read all these posts! -------------------- What are we working on for our next Early-Access update this week? Therere two big improvements! First, we’re finally going to enable the loot-drops in multiplayer including a new item -- the “Luminous Gold Bar”! (think Fort Knox). We’re also doing a refinement pass to the ranking system. Some of you have reported some really large drops in rank when you lose to a lesser-ranked opponent. While it’s critical that a loss (in some instances) gives you a drop in rank, the drops that we’re seeing are too large. So we’re fixing that. That’s it for tonight, PlunderNauts -- over-n-out!
Posted on: Wed, 15 Oct 2014 01:02:50 +0000

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